On-Site Pre-School & Elementary Programs
Adopt an Object
Grades Pre-K to 2
Students investigate daily life in the past through the study of household objects. Learn about shapes, materials, and basic economics while role-playing, making comparisons, and participating in a story.
Program length: 1½ hours
Reinforces Delaware standards: Math 2, 8; Science 2, 3; Civics 4; Economics 1, 2, 3; History 2, 4; English 2; Visual Arts 1, 2, 3
Wonder & Wander in Enchanted Woods
Grades Pre-K to 2
Wander garden paths on a wondrous walk to Enchanted Woods and discover a new appreciation of nature. Check out the new Upside-Down tree house that just opened in June. Includes storytelling and free time for imaginative play.
Program length:1½ hours
Available April–October
Bugs in the Museum
Winterthur's collection includes objects decorated with bugs, products made by (or from) bugs, and even a few things that bugs have destroyed. Investigate the important roles played by bugs in the past (and today!), and explore ways to keep your own prized posessions from falling prey to vicious vermin.
Program length: 1½ hours
Reinforces Delaware Standards: Science 1, 2, 6, 8; History 3; Geography 3; English/Language Arts 4; Visual Arts 1, 3, 4, 6
Plain and Fancy
Grades 2–4
How and why do people decorate their possessions? Learn about the practice of decorating textiles with weaving, embroidery, and dyeing in the 1700s and 1800s.
Program length: 1¾ hours
Reinforces Delaware Standards: Math 8; Science 2, 8; Economics 1, 2; Geography 3; History 2, 3; English/Language Arts 1, 2; Visual Arts 4
Discover the "Secret" Garden of Winterthur
Grades 2–5
Find shapes in the Reflecting Pool, spot frogs in the pond, wander along the paths, and enjoy the magnificent trees. Learn about the plants blooming in the garden and gaze at the clouds and birds.
Program length:1½ hours
Max. 60 students.
Available April–October
Reinforces Delaware Standards: Science 2 (Geography); Math 8; Science 8
Museum Mystery
Grades 4–6
Using scientific evidence and finely-honed problem-solving skills, discover whether George Washington actually sat in a chair that is on display in the Galleries. Students familiar with The Mixed Up Files of Mrs. Basil E. Frankweiler, will appreciate the similarities between mysteries, but it is not necessary to be familiar with that book for this program.
Program length: 1¾ hours
Reinforces Delaware Standards: Social Science & Geography 1; Social Science, History 2, 3; Visual Arts 4, 5, 6
Maker and Marketplace
Grades 4–6
Local and global economies, geography, and history come together as students study the roles of craftsmen and shopkeepers in the 18th and 19th centuries.
Program length: 1¾ hours
Reinforces Delaware Standards: Math 1, 5, 8, 10; Science 1, 2; Geography 1, 2, 3; Economics 1, 2, 3, 4; History 2, 4; English/Language Arts 1; Visual Arts 3
Work and Play the Winterthur Way
Grades K–6
Through games, puzzles, and hands-on projects, explore the various activities that engaged people who lived and worked at Winterthur. A kid-friendly tour of the Winterthur house and outdoor activities illustrate life on a country estate from many different perspectives.
Program length: 2 hours
Maximum 60 students.
Available June–August




















